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Constructors

Methods

  • Clear(): void
  • Returns void

  • InitEdges(): void
  • Returns void

  • InitWires(): void
  • Returns void

  • IsBound(K: Graphic3d_ZLayerId): boolean
  • Parameters

    • K: Graphic3d_ZLayerId

    Returns boolean

  • MoreEdges(): boolean
  • Returns boolean

  • MoreWires(): boolean
  • Returns boolean

  • NextEdge(): void
  • Returns void

  • NextWire(): void
  • Returns void

  • RejectEdge(L: gp_Lin2d, Par: number): boolean
  • Parameters

    Returns boolean

  • RejectWire(L: gp_Lin2d, Par: number): boolean
  • Parameters

    Returns boolean

  • UnBind(K: Graphic3d_ZLayerId): boolean
  • Parameters

    • K: Graphic3d_ZLayerId

    Returns boolean

  • delete(): void
  • Returns void

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