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Hierarchy

Index

Constructors

Methods

  • Clear(): void
  • InitEdges(): void
  • InitWires(): void
  • IsBound(K: Graphic3d_ZLayerId): boolean
  • MoreEdges(): boolean
  • MoreWires(): boolean
  • NextEdge(): void
  • NextWire(): void
  • RejectEdge(L: gp_Lin2d, Par: number): boolean
  • RejectWire(L: gp_Lin2d, Par: number): boolean
  • UnBind(K: Graphic3d_ZLayerId): boolean
  • delete(): void

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