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Constructors

Methods

  • Bounds(U1: number, U2: number, V1: number, V2: number): void
  • CheckAndSegment(U1: number, U2: number, V1: number, V2: number, theUTolerance: number, theVTolerance: number): void
  • D0(U: number, V: number, P: gp_Pnt): void
  • DN(U: number, V: number, Nu: Graphic3d_ZLayerId, Nv: Graphic3d_ZLayerId): gp_Vec
  • DecrementRefCounter(): Graphic3d_ZLayerId
  • Delete(): void
  • DumpJson(theOStream: Standard_OStream, theDepth: Graphic3d_ZLayerId): void
  • ExchangeUV(): void
  • FirstUKnotIndex(): Graphic3d_ZLayerId
  • FirstVKnotIndex(): Graphic3d_ZLayerId
  • GetRefCount(): Graphic3d_ZLayerId
  • IncreaseDegree(UDegree: Graphic3d_ZLayerId, VDegree: Graphic3d_ZLayerId): void
  • IncreaseUMultiplicity_1(UIndex: Graphic3d_ZLayerId, M: Graphic3d_ZLayerId): void
  • IncreaseUMultiplicity_2(FromI1: Graphic3d_ZLayerId, ToI2: Graphic3d_ZLayerId, M: Graphic3d_ZLayerId): void
  • IncreaseVMultiplicity_1(VIndex: Graphic3d_ZLayerId, M: Graphic3d_ZLayerId): void
  • IncreaseVMultiplicity_2(FromI1: Graphic3d_ZLayerId, ToI2: Graphic3d_ZLayerId, M: Graphic3d_ZLayerId): void
  • IncrementRefCounter(): void
  • IncrementUMultiplicity(FromI1: Graphic3d_ZLayerId, ToI2: Graphic3d_ZLayerId, Step: Graphic3d_ZLayerId): void
  • IncrementVMultiplicity(FromI1: Graphic3d_ZLayerId, ToI2: Graphic3d_ZLayerId, Step: Graphic3d_ZLayerId): void
  • InsertUKnot(U: number, M: Graphic3d_ZLayerId, ParametricTolerance: number, Add: boolean): void
  • InsertUKnots(Knots: IntTools_CArray1OfReal, Mults: TColStd_Array1OfInteger, ParametricTolerance: number, Add: boolean): void
  • InsertVKnot(V: number, M: Graphic3d_ZLayerId, ParametricTolerance: number, Add: boolean): void
  • InsertVKnots(Knots: IntTools_CArray1OfReal, Mults: TColStd_Array1OfInteger, ParametricTolerance: number, Add: boolean): void
  • IsCNu(N: Graphic3d_ZLayerId): boolean
  • IsCNv(N: Graphic3d_ZLayerId): boolean
  • IsInstance_2(theTypeName: string): boolean
  • IsKind_2(theTypeName: string): boolean
  • IsUClosed(): boolean
  • IsUPeriodic(): boolean
  • IsURational(): boolean
  • IsVClosed(): boolean
  • IsVPeriodic(): boolean
  • IsVRational(): boolean
  • LastUKnotIndex(): Graphic3d_ZLayerId
  • LastVKnotIndex(): Graphic3d_ZLayerId
  • LocalD0(U: number, V: number, FromUK1: Graphic3d_ZLayerId, ToUK2: Graphic3d_ZLayerId, FromVK1: Graphic3d_ZLayerId, ToVK2: Graphic3d_ZLayerId, P: gp_Pnt): void
  • Parameters

    • U: number
    • V: number
    • FromUK1: Graphic3d_ZLayerId
    • ToUK2: Graphic3d_ZLayerId
    • FromVK1: Graphic3d_ZLayerId
    • ToVK2: Graphic3d_ZLayerId
    • P: gp_Pnt

    Returns void

  • LocalD1(U: number, V: number, FromUK1: Graphic3d_ZLayerId, ToUK2: Graphic3d_ZLayerId, FromVK1: Graphic3d_ZLayerId, ToVK2: Graphic3d_ZLayerId, P: gp_Pnt, D1U: gp_Vec, D1V: gp_Vec): void
  • LocalD2(U: number, V: number, FromUK1: Graphic3d_ZLayerId, ToUK2: Graphic3d_ZLayerId, FromVK1: Graphic3d_ZLayerId, ToVK2: Graphic3d_ZLayerId, P: gp_Pnt, D1U: gp_Vec, D1V: gp_Vec, D2U: gp_Vec, D2V: gp_Vec, D2UV: gp_Vec): void
  • LocalDN(U: number, V: number, FromUK1: Graphic3d_ZLayerId, ToUK2: Graphic3d_ZLayerId, FromVK1: Graphic3d_ZLayerId, ToVK2: Graphic3d_ZLayerId, Nu: Graphic3d_ZLayerId, Nv: Graphic3d_ZLayerId): gp_Vec
  • Parameters

    • U: number
    • V: number
    • FromUK1: Graphic3d_ZLayerId
    • ToUK2: Graphic3d_ZLayerId
    • FromVK1: Graphic3d_ZLayerId
    • ToVK2: Graphic3d_ZLayerId
    • Nu: Graphic3d_ZLayerId
    • Nv: Graphic3d_ZLayerId

    Returns gp_Vec

  • LocalValue(U: number, V: number, FromUK1: Graphic3d_ZLayerId, ToUK2: Graphic3d_ZLayerId, FromVK1: Graphic3d_ZLayerId, ToVK2: Graphic3d_ZLayerId): gp_Pnt
  • Parameters

    • U: number
    • V: number
    • FromUK1: Graphic3d_ZLayerId
    • ToUK2: Graphic3d_ZLayerId
    • FromVK1: Graphic3d_ZLayerId
    • ToVK2: Graphic3d_ZLayerId

    Returns gp_Pnt

  • LocateU(U: number, ParametricTolerance: number, I1: Graphic3d_ZLayerId, I2: Graphic3d_ZLayerId, WithKnotRepetition: boolean): void
  • Parameters

    • U: number
    • ParametricTolerance: number
    • I1: Graphic3d_ZLayerId
    • I2: Graphic3d_ZLayerId
    • WithKnotRepetition: boolean

    Returns void

  • LocateV(V: number, ParametricTolerance: number, I1: Graphic3d_ZLayerId, I2: Graphic3d_ZLayerId, WithKnotRepetition: boolean): void
  • Parameters

    • V: number
    • ParametricTolerance: number
    • I1: Graphic3d_ZLayerId
    • I2: Graphic3d_ZLayerId
    • WithKnotRepetition: boolean

    Returns void

  • MovePoint(U: number, V: number, P: gp_Pnt, UIndex1: Graphic3d_ZLayerId, UIndex2: Graphic3d_ZLayerId, VIndex1: Graphic3d_ZLayerId, VIndex2: Graphic3d_ZLayerId, UFirstIndex: Graphic3d_ZLayerId, ULastIndex: Graphic3d_ZLayerId, VFirstIndex: Graphic3d_ZLayerId, VLastIndex: Graphic3d_ZLayerId): void
  • Parameters

    • U: number
    • V: number
    • P: gp_Pnt
    • UIndex1: Graphic3d_ZLayerId
    • UIndex2: Graphic3d_ZLayerId
    • VIndex1: Graphic3d_ZLayerId
    • VIndex2: Graphic3d_ZLayerId
    • UFirstIndex: Graphic3d_ZLayerId
    • ULastIndex: Graphic3d_ZLayerId
    • VFirstIndex: Graphic3d_ZLayerId
    • VLastIndex: Graphic3d_ZLayerId

    Returns void

  • NbUKnots(): Graphic3d_ZLayerId
  • NbUPoles(): Graphic3d_ZLayerId
  • NbVKnots(): Graphic3d_ZLayerId
  • NbVPoles(): Graphic3d_ZLayerId
  • PeriodicNormalization(U: number, V: number): void
  • Pole(UIndex: Graphic3d_ZLayerId, VIndex: Graphic3d_ZLayerId): gp_Pnt
  • RemoveUKnot(Index: Graphic3d_ZLayerId, M: Graphic3d_ZLayerId, Tolerance: number): boolean
  • RemoveVKnot(Index: Graphic3d_ZLayerId, M: Graphic3d_ZLayerId, Tolerance: number): boolean
  • Resolution(Tolerance3D: number, UTolerance: number, VTolerance: number): void
  • Rotate(A1: gp_Ax1, Ang: number): void
  • Scale(P: gp_Pnt, S: number): void
  • Segment(U1: number, U2: number, V1: number, V2: number, theUTolerance: number, theVTolerance: number): void
  • Parameters

    • U1: number
    • U2: number
    • V1: number
    • V2: number
    • theUTolerance: number
    • theVTolerance: number

    Returns void

  • SetPoleCol_2(VIndex: Graphic3d_ZLayerId, CPoles: TColgp_Array1OfPnt, CPoleWeights: IntTools_CArray1OfReal): void
  • SetPoleRow_1(UIndex: Graphic3d_ZLayerId, CPoles: TColgp_Array1OfPnt, CPoleWeights: IntTools_CArray1OfReal): void
  • SetPole_1(UIndex: Graphic3d_ZLayerId, VIndex: Graphic3d_ZLayerId, P: gp_Pnt): void
  • SetPole_2(UIndex: Graphic3d_ZLayerId, VIndex: Graphic3d_ZLayerId, P: gp_Pnt, Weight: number): void
  • SetUKnot_1(UIndex: Graphic3d_ZLayerId, K: number): void
  • SetUKnot_2(UIndex: Graphic3d_ZLayerId, K: number, M: Graphic3d_ZLayerId): void
  • SetUKnots(UK: IntTools_CArray1OfReal): void
  • SetUNotPeriodic(): void
  • SetUOrigin(Index: Graphic3d_ZLayerId): void
  • SetUPeriodic(): void
  • SetVKnot_1(VIndex: Graphic3d_ZLayerId, K: number): void
  • SetVKnot_2(VIndex: Graphic3d_ZLayerId, K: number, M: Graphic3d_ZLayerId): void
  • SetVKnots(VK: IntTools_CArray1OfReal): void
  • SetVNotPeriodic(): void
  • SetVOrigin(Index: Graphic3d_ZLayerId): void
  • SetVPeriodic(): void
  • SetWeight(UIndex: Graphic3d_ZLayerId, VIndex: Graphic3d_ZLayerId, Weight: number): void
  • SetWeightCol(VIndex: Graphic3d_ZLayerId, CPoleWeights: IntTools_CArray1OfReal): void
  • SetWeightRow(UIndex: Graphic3d_ZLayerId, CPoleWeights: IntTools_CArray1OfReal): void
  • TransformParameters(U: number, V: number, T: gp_Trsf): void
  • UDegree(): Graphic3d_ZLayerId
  • UKnot(UIndex: Graphic3d_ZLayerId): number
  • UKnotSequence_1(Ku: IntTools_CArray1OfReal): void
  • UKnotSequence_2(): IntTools_CArray1OfReal
  • UKnots_1(Ku: IntTools_CArray1OfReal): void
  • UKnots_2(): IntTools_CArray1OfReal
  • UMultiplicity(UIndex: Graphic3d_ZLayerId): Graphic3d_ZLayerId
  • UPeriod(): number
  • UReverse(): void
  • UReversedParameter(U: number): number
  • VDegree(): Graphic3d_ZLayerId
  • VKnot(VIndex: Graphic3d_ZLayerId): number
  • VKnotSequence_1(Kv: IntTools_CArray1OfReal): void
  • VKnotSequence_2(): IntTools_CArray1OfReal
  • VKnots_1(Kv: IntTools_CArray1OfReal): void
  • VKnots_2(): IntTools_CArray1OfReal
  • VMultiplicity(VIndex: Graphic3d_ZLayerId): Graphic3d_ZLayerId
  • VPeriod(): number
  • VReverse(): void
  • VReversedParameter(V: number): number
  • Value(U: number, V: number): gp_Pnt
  • Weight(UIndex: Graphic3d_ZLayerId, VIndex: Graphic3d_ZLayerId): number
  • delete(): void
  • MaxDegree(): Graphic3d_ZLayerId
  • get_type_name(): number

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