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Constructors

Methods

  • DecrementRefCounter(): Graphic3d_ZLayerId
  • Delete(): void
  • DumpJson(theOStream: Standard_OStream, theDepth: Graphic3d_ZLayerId): void
  • Parameters

    • theOStream: Standard_OStream
    • theDepth: Graphic3d_ZLayerId

    Returns void

  • GetEquation(): OpenGl_Vec4d
  • Returns OpenGl_Vec4d

  • GetId(): XCAFDoc_PartId
  • Returns XCAFDoc_PartId

  • GetRefCount(): Graphic3d_ZLayerId
  • IncrementRefCounter(): void
  • IsBoxFullInHalfspace(theBox: Graphic3d_BndBox3d): boolean
  • Parameters

    • theBox: Graphic3d_BndBox3d

    Returns boolean

  • IsBoxFullOutHalfspace(theBox: Graphic3d_BndBox3d): boolean
  • Parameters

    • theBox: Graphic3d_BndBox3d

    Returns boolean

  • IsCapping(): boolean
  • Returns boolean

  • IsChain(): boolean
  • Returns boolean

  • IsHatchOn(): boolean
  • Returns boolean

  • IsInstance_2(theTypeName: string): boolean
  • IsKind_2(theTypeName: string): boolean
  • IsOn(): boolean
  • Returns boolean

  • IsPointOutHalfspace(thePoint: OpenGl_Vec4d): boolean
  • Parameters

    • thePoint: OpenGl_Vec4d

    Returns boolean

  • MCountAspect(): Aspect_VKeyFlags
  • Returns Aspect_VKeyFlags

  • MCountEquation(): Aspect_VKeyFlags
  • Returns Aspect_VKeyFlags

  • NbChainNextPlanes(): Graphic3d_ZLayerId
  • Returns Graphic3d_ZLayerId

  • ProbeBoxTouch(theBox: Graphic3d_BndBox3d): boolean
  • Parameters

    • theBox: Graphic3d_BndBox3d

    Returns boolean

  • ReversedEquation(): OpenGl_Vec4d
  • Returns OpenGl_Vec4d

  • SetCapping(theIsOn: boolean): void
  • Parameters

    • theIsOn: boolean

    Returns void

  • SetCappingHatchOff(): void
  • Returns void

  • SetCappingHatchOn(): void
  • Returns void

  • SetEquation_1(thePlane: gp_Pln): void
  • Parameters

    Returns void

  • SetEquation_2(theEquation: OpenGl_Vec4d): void
  • Parameters

    • theEquation: OpenGl_Vec4d

    Returns void

  • SetOn(theIsOn: boolean): void
  • Parameters

    • theIsOn: boolean

    Returns void

  • SetUseObjectMaterial(theToUse: boolean): void
  • Parameters

    • theToUse: boolean

    Returns void

  • SetUseObjectShader(theToUse: boolean): void
  • Parameters

    • theToUse: boolean

    Returns void

  • SetUseObjectTexture(theToUse: boolean): void
  • Parameters

    • theToUse: boolean

    Returns void

  • ToUseObjectMaterial(): boolean
  • Returns boolean

  • ToUseObjectProperties(): boolean
  • Returns boolean

  • ToUseObjectShader(): boolean
  • Returns boolean

  • ToUseObjectTexture(): boolean
  • Returns boolean

  • delete(): void
  • get_type_name(): number

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