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Hierarchy

Index

Constructors

  • new Graphic3d_Layer(theId: Graphic3d_ZLayerId, theNbPriorities: Graphic3d_ZLayerId, theBuilder: any): Graphic3d_Layer

Methods

  • Add(theStruct: Graphic3d_CStructure, thePriority: Graphic3d_ZLayerId, isForChangePriority: boolean): void
  • Parameters

    Returns void

  • Append(theOther: OpenGl_Layer): boolean
  • Parameters

    • theOther: OpenGl_Layer

    Returns boolean

  • BoundingBox(theViewId: Graphic3d_ZLayerId, theCamera: Handle_Graphic3d_Camera, theWindowWidth: Graphic3d_ZLayerId, theWindowHeight: Graphic3d_ZLayerId, theToIncludeAuxiliary: boolean): Bnd_Box
  • Parameters

    • theViewId: Graphic3d_ZLayerId
    • theCamera: Handle_Graphic3d_Camera
    • theWindowWidth: Graphic3d_ZLayerId
    • theWindowHeight: Graphic3d_ZLayerId
    • theToIncludeAuxiliary: boolean

    Returns Bnd_Box

  • DecrementRefCounter(): Graphic3d_ZLayerId
  • Delete(): void
  • DumpJson(theOStream: Standard_OStream, theDepth: Graphic3d_ZLayerId): void
  • Parameters

    • theOStream: Standard_OStream
    • theDepth: Graphic3d_ZLayerId

    Returns void

  • FrustumCullingBVHBuilder(): any
  • Returns any

  • GetRefCount(): Graphic3d_ZLayerId
  • IncrementRefCounter(): void
  • InvalidateBVHData(): void
  • Returns void

  • InvalidateBoundingBox(): void
  • Returns void

  • IsCulled(): boolean
  • Returns boolean

  • IsImmediate(): boolean
  • Returns boolean

  • IsInstance_2(theTypeName: string): boolean
  • IsKind_2(theTypeName: string): boolean
  • LayerId(): Graphic3d_ZLayerId
  • Returns Graphic3d_ZLayerId

  • NbOfTransformPersistenceObjects(): Graphic3d_ZLayerId
  • Returns Graphic3d_ZLayerId

  • NbPriorities(): Graphic3d_ZLayerId
  • Returns Graphic3d_ZLayerId

  • NbStructures(): Graphic3d_ZLayerId
  • Returns Graphic3d_ZLayerId

  • NbStructuresNotCulled(): Graphic3d_ZLayerId
  • Returns Graphic3d_ZLayerId

  • NonCullableStructures(): any
  • Returns any

  • Remove(theStruct: Graphic3d_CStructure, thePriority: Graphic3d_ZLayerId, isForChangePriority: boolean): boolean
  • Parameters

    Returns boolean

  • SetFrustumCullingBVHBuilder(theBuilder: any): void
  • Parameters

    • theBuilder: any

    Returns void

  • UpdateCulling(theViewId: Graphic3d_ZLayerId, theSelector: Graphic3d_CullingTool, theFrustumCullingState: any): void
  • Parameters

    Returns void

  • considerZoomPersistenceObjects(theViewId: Graphic3d_ZLayerId, theCamera: Handle_Graphic3d_Camera, theWindowWidth: Graphic3d_ZLayerId, theWindowHeight: Graphic3d_ZLayerId): number
  • Parameters

    • theViewId: Graphic3d_ZLayerId
    • theCamera: Handle_Graphic3d_Camera
    • theWindowWidth: Graphic3d_ZLayerId
    • theWindowHeight: Graphic3d_ZLayerId

    Returns number

  • delete(): void
  • get_type_name(): number

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