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Constructors

Methods

  • ChainList(): Graphic3d_ZLayerId
  • Returns Graphic3d_ZLayerId

  • Dump_1(): void
  • Returns void

  • Dump_2(i: Graphic3d_ZLayerId): void
  • Parameters

    • i: Graphic3d_ZLayerId

    Returns void

  • E1(): Graphic3d_ZLayerId
  • Returns Graphic3d_ZLayerId

  • E2(): Graphic3d_ZLayerId
  • Returns Graphic3d_ZLayerId

  • GetAngle(): number
  • Returns number

  • GetEdgePoints(Triangle: IntPolyh_Triangle, FirstEdgePoint: Graphic3d_ZLayerId, SecondEdgePoint: Graphic3d_ZLayerId, LastPoint: Graphic3d_ZLayerId): Graphic3d_ZLayerId
  • Parameters

    • Triangle: IntPolyh_Triangle
    • FirstEdgePoint: Graphic3d_ZLayerId
    • SecondEdgePoint: Graphic3d_ZLayerId
    • LastPoint: Graphic3d_ZLayerId

    Returns Graphic3d_ZLayerId

  • Lambda1(): number
  • Returns number

  • Lambda2(): number
  • Returns number

  • SetAngle(ang: number): void
  • Parameters

    • ang: number

    Returns void

  • SetChainList(ChList: Graphic3d_ZLayerId): void
  • Parameters

    • ChList: Graphic3d_ZLayerId

    Returns void

  • SetCoupleValue(IT1: Graphic3d_ZLayerId, IT2: Graphic3d_ZLayerId): void
  • Parameters

    • IT1: Graphic3d_ZLayerId
    • IT2: Graphic3d_ZLayerId

    Returns void

  • SetEdge1(IE1: Graphic3d_ZLayerId): void
  • Parameters

    • IE1: Graphic3d_ZLayerId

    Returns void

  • SetEdge2(IE2: Graphic3d_ZLayerId): void
  • Parameters

    • IE2: Graphic3d_ZLayerId

    Returns void

  • SetLambda1(LAM1: number): void
  • Parameters

    • LAM1: number

    Returns void

  • SetLambda2(LAM2: number): void
  • Parameters

    • LAM2: number

    Returns void

  • SetUV1(UU1: number, VV1: number): void
  • Parameters

    • UU1: number
    • VV1: number

    Returns void

  • SetUV2(UU2: number, VV2: number): void
  • Parameters

    • UU2: number
    • VV2: number

    Returns void

  • SetXYZ(XX: number, YY: number, ZZ: number): void
  • Parameters

    • XX: number
    • YY: number
    • ZZ: number

    Returns void

  • T1(): Graphic3d_ZLayerId
  • Returns Graphic3d_ZLayerId

  • T2(): Graphic3d_ZLayerId
  • Returns Graphic3d_ZLayerId

  • U1(): number
  • Returns number

  • U2(): number
  • Returns number

  • V1(): number
  • Returns number

  • V2(): number
  • Returns number

  • X(): number
  • Returns number

  • Y(): number
  • Returns number

  • Z(): number
  • Returns number

  • delete(): void
  • Returns void

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