Options
All
  • Public
  • Public/Protected
  • All
Menu

Hierarchy

Index

Constructors

Methods

  • ChainList(): Graphic3d_ZLayerId
  • Dump_1(): void
  • Dump_2(i: Graphic3d_ZLayerId): void
  • E1(): Graphic3d_ZLayerId
  • E2(): Graphic3d_ZLayerId
  • GetAngle(): number
  • GetEdgePoints(Triangle: IntPolyh_Triangle, FirstEdgePoint: Graphic3d_ZLayerId, SecondEdgePoint: Graphic3d_ZLayerId, LastPoint: Graphic3d_ZLayerId): Graphic3d_ZLayerId
  • Lambda1(): number
  • Lambda2(): number
  • SetAngle(ang: number): void
  • SetChainList(ChList: Graphic3d_ZLayerId): void
  • SetCoupleValue(IT1: Graphic3d_ZLayerId, IT2: Graphic3d_ZLayerId): void
  • SetEdge1(IE1: Graphic3d_ZLayerId): void
  • SetEdge2(IE2: Graphic3d_ZLayerId): void
  • SetLambda1(LAM1: number): void
  • SetLambda2(LAM2: number): void
  • SetUV1(UU1: number, VV1: number): void
  • SetUV2(UU2: number, VV2: number): void
  • SetXYZ(XX: number, YY: number, ZZ: number): void
  • T1(): Graphic3d_ZLayerId
  • T2(): Graphic3d_ZLayerId
  • U1(): number
  • U2(): number
  • V1(): number
  • V2(): number
  • X(): number
  • Y(): number
  • Z(): number
  • delete(): void

Generated using TypeDoc