Methods
AddUV
- AddUV(U: number, V: number): void
Multiplicity
- Multiplicity(): Graphic3d_ZLayerId
Returns Graphic3d_ZLayerId
Parameters
- Parameters(Index: Graphic3d_ZLayerId, U: number, V: number): void
Parameters
Index: Graphic3d_ZLayerId
U: number
V: number
Returns void
SetPassing
- SetPassing(Pass: boolean): void
SetTangency
- SetTangency(Tang: boolean): void
SetValue
- SetValue(P: gp_Pnt, U: number, V: number): void
Value2d
- Value2d(U: number, V: number): void