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Constructors

Methods

  • DecrementRefCounter(): Graphic3d_ZLayerId
  • Delete(): void
  • ExternalFiles(): any
  • ExtraStatus(): Graphic3d_ZLayerId
  • FileCoordinateSystem(): gp_Ax3
  • FileLengthUnit(): number
  • GetRefCount(): Graphic3d_ZLayerId
  • HasFileCoordinateSystem(): boolean
  • HasSystemCoordinateSystem(): boolean
  • IncrementRefCounter(): void
  • IsDoublePrecision(): boolean
  • Returns boolean

  • IsInstance_2(theTypeName: string): boolean
  • IsKind_2(theTypeName: string): boolean
  • MemoryLimitMiB(): Graphic3d_ZLayerId
  • RootPrefix(): XCAFDoc_PartId
  • SetDoublePrecision(theIsDouble: boolean): void
  • Parameters

    • theIsDouble: boolean

    Returns void

  • SetFileCoordinateSystem_1(theCS: gp_Ax3): void
  • SetFileLengthUnit(theUnits: number): void
  • SetFillIncompleteDocument(theToFillIncomplete: boolean): void
  • SetLoadAllScenes(theToLoadAll: boolean): void
  • Parameters

    • theToLoadAll: boolean

    Returns void

  • SetMemoryLimitMiB(theLimitMiB: Graphic3d_ZLayerId): void
  • SetMeshNameAsFallback(theToFallback: boolean): void
  • Parameters

    • theToFallback: boolean

    Returns void

  • SetParallel(theToParallel: boolean): void
  • Parameters

    • theToParallel: boolean

    Returns void

  • SetRootPrefix(theRootPrefix: XCAFDoc_PartId): void
  • SetSkipEmptyNodes(theToSkip: boolean): void
  • Parameters

    • theToSkip: boolean

    Returns void

  • SetSystemCoordinateSystem_1(theCS: gp_Ax3): void
  • SetSystemLengthUnit(theUnits: number): void
  • SetToKeepLateData(theToKeep: boolean): void
  • Parameters

    • theToKeep: boolean

    Returns void

  • SetToPrintDebugMessages(theToPrint: boolean): void
  • Parameters

    • theToPrint: boolean

    Returns void

  • SetToSkipLateDataLoading(theToSkip: boolean): void
  • Parameters

    • theToSkip: boolean

    Returns void

  • SystemCoordinateSystem(): gp_Ax3
  • SystemLengthUnit(): number
  • ToFillIncompleteDocument(): boolean
  • ToKeepLateData(): boolean
  • Returns boolean

  • ToLoadAllScenes(): boolean
  • Returns boolean

  • ToParallel(): boolean
  • Returns boolean

  • ToPrintDebugMessages(): boolean
  • Returns boolean

  • ToSkipEmptyNodes(): boolean
  • Returns boolean

  • ToSkipLateDataLoading(): boolean
  • Returns boolean

  • ToUseMeshNameAsFallback(): boolean
  • Returns boolean

  • delete(): void
  • get_type_name(): number

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