Class RWMesh_FaceIterator
Methods
ElemLower
- ElemLower(): Graphic3d_ZLayerId
Returns Graphic3d_ZLayerId
ElemUpper
- ElemUpper(): Graphic3d_ZLayerId
Returns Graphic3d_ZLayerId
NbNodes
- NbNodes(): Graphic3d_ZLayerId
Returns Graphic3d_ZLayerId
NbTriangles
- NbTriangles(): Graphic3d_ZLayerId
Returns Graphic3d_ZLayerId
NodeLower
- NodeLower(): Graphic3d_ZLayerId
Returns Graphic3d_ZLayerId
NodeTexCoord
- NodeTexCoord(theNode: Graphic3d_ZLayerId): gp_Pnt2d
Parameters
theNode: Graphic3d_ZLayerId
NodeTransformed
- NodeTransformed(theNode: Graphic3d_ZLayerId): gp_Pnt
Parameters
theNode: Graphic3d_ZLayerId
NodeUpper
- NodeUpper(): Graphic3d_ZLayerId
Returns Graphic3d_ZLayerId
NormalTransformed
- NormalTransformed(theNode: Graphic3d_ZLayerId): gp_Dir
Parameters
theNode: Graphic3d_ZLayerId
TriangleOriented
- TriangleOriented(theElemIndex: Graphic3d_ZLayerId): Poly_Triangle
Parameters
theElemIndex: Graphic3d_ZLayerId
node
- node(theNode: Graphic3d_ZLayerId): gp_Pnt
Parameters
theNode: Graphic3d_ZLayerId
normal
- normal(theNode: Graphic3d_ZLayerId): gp_Dir
Parameters
theNode: Graphic3d_ZLayerId
triangle
Parameters
theElemIndex: Graphic3d_ZLayerId