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OpenCascade.js - v2.0.0-beta.533428a
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OpenCascade.js - v2.0.0-beta.533428a
RWMesh_FaceIterator_1
Class RWMesh_FaceIterator_1
Hierarchy
RWMesh_FaceIterator
RWMesh_FaceIterator_1
Index
Constructors
constructor
Methods
Elem
Lower
Elem
Upper
Explored
Shape
Face
Face
Color
Face
Style
Has
Face
Color
Has
Normals
Has
Tex
Coords
Is
Empty
Mesh
More
Nb
Nodes
Nb
Triangles
Next
Node
Lower
Node
Tex
Coord
Node
Transformed
Node
Upper
Normal
Transformed
Triangle
Oriented
Triangulation
delete
node
normal
triangle
Constructors
constructor
new RWMesh_
Face
Iterator_
1
(
theLabel
:
TDF_Label
, theLocation
:
TopLoc_Location
, theToMapColors
:
boolean
, theStyle
:
XCAFPrs_Style
)
:
RWMesh_FaceIterator_1
Parameters
theLabel:
TDF_Label
theLocation:
TopLoc_Location
theToMapColors:
boolean
theStyle:
XCAFPrs_Style
Returns
RWMesh_FaceIterator_1
Methods
Elem
Lower
Elem
Lower
(
)
:
Graphic3d_ZLayerId
Returns
Graphic3d_ZLayerId
Elem
Upper
Elem
Upper
(
)
:
Graphic3d_ZLayerId
Returns
Graphic3d_ZLayerId
Explored
Shape
Explored
Shape
(
)
:
TopoDS_Shape
Returns
TopoDS_Shape
Face
Face
(
)
:
TopoDS_Face
Returns
TopoDS_Face
Face
Color
Face
Color
(
)
:
Quantity_ColorRGBA
Returns
Quantity_ColorRGBA
Face
Style
Face
Style
(
)
:
XCAFPrs_Style
Returns
XCAFPrs_Style
Has
Face
Color
Has
Face
Color
(
)
:
boolean
Returns
boolean
Has
Normals
Has
Normals
(
)
:
boolean
Returns
boolean
Has
Tex
Coords
Has
Tex
Coords
(
)
:
boolean
Returns
boolean
Is
Empty
Mesh
Is
Empty
Mesh
(
)
:
boolean
Returns
boolean
More
More
(
)
:
boolean
Returns
boolean
Nb
Nodes
Nb
Nodes
(
)
:
Graphic3d_ZLayerId
Returns
Graphic3d_ZLayerId
Nb
Triangles
Nb
Triangles
(
)
:
Graphic3d_ZLayerId
Returns
Graphic3d_ZLayerId
Next
Next
(
)
:
void
Returns
void
Node
Lower
Node
Lower
(
)
:
Graphic3d_ZLayerId
Returns
Graphic3d_ZLayerId
Node
Tex
Coord
Node
Tex
Coord
(
theNode
:
Graphic3d_ZLayerId
)
:
gp_Pnt2d
Parameters
theNode:
Graphic3d_ZLayerId
Returns
gp_Pnt2d
Node
Transformed
Node
Transformed
(
theNode
:
Graphic3d_ZLayerId
)
:
gp_Pnt
Parameters
theNode:
Graphic3d_ZLayerId
Returns
gp_Pnt
Node
Upper
Node
Upper
(
)
:
Graphic3d_ZLayerId
Returns
Graphic3d_ZLayerId
Normal
Transformed
Normal
Transformed
(
theNode
:
Graphic3d_ZLayerId
)
:
gp_Dir
Parameters
theNode:
Graphic3d_ZLayerId
Returns
gp_Dir
Triangle
Oriented
Triangle
Oriented
(
theElemIndex
:
Graphic3d_ZLayerId
)
:
Poly_Triangle
Parameters
theElemIndex:
Graphic3d_ZLayerId
Returns
Poly_Triangle
Triangulation
Triangulation
(
)
:
Handle_Poly_Triangulation
Returns
Handle_Poly_Triangulation
delete
delete
(
)
:
void
Returns
void
node
node
(
theNode
:
Graphic3d_ZLayerId
)
:
gp_Pnt
Parameters
theNode:
Graphic3d_ZLayerId
Returns
gp_Pnt
normal
normal
(
theNode
:
Graphic3d_ZLayerId
)
:
gp_Dir
Parameters
theNode:
Graphic3d_ZLayerId
Returns
gp_Dir
triangle
triangle
(
theElemIndex
:
Graphic3d_ZLayerId
)
:
Poly_Triangle
Parameters
theElemIndex:
Graphic3d_ZLayerId
Returns
Poly_Triangle
Exports
RWMesh_
Face
Iterator_
1
constructor
Elem
Lower
Elem
Upper
Explored
Shape
Face
Face
Color
Face
Style
Has
Face
Color
Has
Normals
Has
Tex
Coords
Is
Empty
Mesh
More
Nb
Nodes
Nb
Triangles
Next
Node
Lower
Node
Tex
Coord
Node
Transformed
Node
Upper
Normal
Transformed
Triangle
Oriented
Triangulation
delete
node
normal
triangle
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