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OpenCascade.js - v2.0.0-beta.533428a
VrmlData_Material
Class VrmlData_Material
Hierarchy
VrmlData_Node
VrmlData_Material
VrmlData_Material_1
VrmlData_Material_2
Index
Constructors
constructor
Methods
Ambient
Intensity
Clone
Decrement
Ref
Counter
Delete
Diffuse
Color
Dynamic
Type
Emissive
Color
Get
Ref
Count
Increment
Ref
Counter
Is
Default
Is
Instance_
1
Is
Instance_
2
Is
Kind_
1
Is
Kind_
2
Name
Read
Read
Node
Set
Ambient
Intensity
Set
Diffuse
Color
Set
Emissive
Color
Set
Shininess
Set
Specular
Color
Set
Transparency
Shininess
Specular
Color
This
Transparency
Write
Write
Closing
delete
Global
Indent
OK_
1
OK_
2
Read
Boolean
Read
Integer
Read
Multi
String
Read
String
get_
type_
descriptor
get_
type_
name
Constructors
constructor
new
Vrml
Data_
Material
(
)
:
VrmlData_Material
Returns
VrmlData_Material
Methods
Ambient
Intensity
Ambient
Intensity
(
)
:
number
Returns
number
Clone
Clone
(
theOther
:
Handle_VrmlData_Node
)
:
Handle_VrmlData_Node
Parameters
theOther:
Handle_VrmlData_Node
Returns
Handle_VrmlData_Node
Decrement
Ref
Counter
Decrement
Ref
Counter
(
)
:
Graphic3d_ZLayerId
Returns
Graphic3d_ZLayerId
Delete
Delete
(
)
:
void
Returns
void
Diffuse
Color
Diffuse
Color
(
)
:
Quantity_Color
Returns
Quantity_Color
Dynamic
Type
Dynamic
Type
(
)
:
Handle_Standard_Type
Returns
Handle_Standard_Type
Emissive
Color
Emissive
Color
(
)
:
Quantity_Color
Returns
Quantity_Color
Get
Ref
Count
Get
Ref
Count
(
)
:
Graphic3d_ZLayerId
Returns
Graphic3d_ZLayerId
Increment
Ref
Counter
Increment
Ref
Counter
(
)
:
void
Returns
void
Is
Default
Is
Default
(
)
:
boolean
Returns
boolean
Is
Instance_
1
Is
Instance_
1
(
theType
:
Handle_Standard_Type
)
:
boolean
Parameters
theType:
Handle_Standard_Type
Returns
boolean
Is
Instance_
2
Is
Instance_
2
(
theTypeName
:
string
)
:
boolean
Parameters
theTypeName:
string
Returns
boolean
Is
Kind_
1
Is
Kind_
1
(
theType
:
Handle_Standard_Type
)
:
boolean
Parameters
theType:
Handle_Standard_Type
Returns
boolean
Is
Kind_
2
Is
Kind_
2
(
theTypeName
:
string
)
:
boolean
Parameters
theTypeName:
string
Returns
boolean
Name
Name
(
)
:
number
Returns
number
Read
Read
(
theBuffer
:
VrmlData_InBuffer
)
:
VrmlData_ErrorStatus
Parameters
theBuffer:
VrmlData_InBuffer
Returns
VrmlData_ErrorStatus
Read
Node
Read
Node
(
theBuffer
:
VrmlData_InBuffer
, theNode
:
Handle_VrmlData_Node
, Type
:
Handle_Standard_Type
)
:
VrmlData_ErrorStatus
Parameters
theBuffer:
VrmlData_InBuffer
theNode:
Handle_VrmlData_Node
Type:
Handle_Standard_Type
Returns
VrmlData_ErrorStatus
Set
Ambient
Intensity
Set
Ambient
Intensity
(
theAmbientIntensity
:
number
)
:
void
Parameters
theAmbientIntensity:
number
Returns
void
Set
Diffuse
Color
Set
Diffuse
Color
(
theColor
:
Quantity_Color
)
:
void
Parameters
theColor:
Quantity_Color
Returns
void
Set
Emissive
Color
Set
Emissive
Color
(
theColor
:
Quantity_Color
)
:
void
Parameters
theColor:
Quantity_Color
Returns
void
Set
Shininess
Set
Shininess
(
theShininess
:
number
)
:
void
Parameters
theShininess:
number
Returns
void
Set
Specular
Color
Set
Specular
Color
(
theColor
:
Quantity_Color
)
:
void
Parameters
theColor:
Quantity_Color
Returns
void
Set
Transparency
Set
Transparency
(
theTransparency
:
number
)
:
void
Parameters
theTransparency:
number
Returns
void
Shininess
Shininess
(
)
:
number
Returns
number
Specular
Color
Specular
Color
(
)
:
Quantity_Color
Returns
Quantity_Color
This
This
(
)
:
Standard_Transient
Returns
Standard_Transient
Transparency
Transparency
(
)
:
number
Returns
number
Write
Write
(
thePrefix
:
number
)
:
VrmlData_ErrorStatus
Parameters
thePrefix:
number
Returns
VrmlData_ErrorStatus
Write
Closing
Write
Closing
(
)
:
VrmlData_ErrorStatus
Returns
VrmlData_ErrorStatus
delete
delete
(
)
:
void
Returns
void
Static
Global
Indent
Global
Indent
(
)
:
Graphic3d_ZLayerId
Returns
Graphic3d_ZLayerId
Static
OK_
1
OK_
1
(
theStat
:
VrmlData_ErrorStatus
)
:
boolean
Parameters
theStat:
VrmlData_ErrorStatus
Returns
boolean
Static
OK_
2
OK_
2
(
outStat
:
VrmlData_ErrorStatus
, theStat
:
VrmlData_ErrorStatus
)
:
boolean
Parameters
outStat:
VrmlData_ErrorStatus
theStat:
VrmlData_ErrorStatus
Returns
boolean
Static
Read
Boolean
Read
Boolean
(
theBuffer
:
VrmlData_InBuffer
, theResult
:
boolean
)
:
VrmlData_ErrorStatus
Parameters
theBuffer:
VrmlData_InBuffer
theResult:
boolean
Returns
VrmlData_ErrorStatus
Static
Read
Integer
Read
Integer
(
theBuffer
:
VrmlData_InBuffer
, theResult
:
logical
)
:
VrmlData_ErrorStatus
Parameters
theBuffer:
VrmlData_InBuffer
theResult:
logical
Returns
VrmlData_ErrorStatus
Static
Read
Multi
String
Read
Multi
String
(
theBuffer
:
VrmlData_InBuffer
, theRes
:
TColStd_ListOfAsciiString
)
:
VrmlData_ErrorStatus
Parameters
theBuffer:
VrmlData_InBuffer
theRes:
TColStd_ListOfAsciiString
Returns
VrmlData_ErrorStatus
Static
Read
String
Read
String
(
theBuffer
:
VrmlData_InBuffer
, theRes
:
XCAFDoc_PartId
)
:
VrmlData_ErrorStatus
Parameters
theBuffer:
VrmlData_InBuffer
theRes:
XCAFDoc_PartId
Returns
VrmlData_ErrorStatus
Static
get_
type_
descriptor
get_
type_
descriptor
(
)
:
Handle_Standard_Type
Returns
Handle_Standard_Type
Static
get_
type_
name
get_
type_
name
(
)
:
number
Returns
number
Exports
Vrml
Data_
Material
constructor
Ambient
Intensity
Clone
Decrement
Ref
Counter
Delete
Diffuse
Color
Dynamic
Type
Emissive
Color
Get
Ref
Count
Increment
Ref
Counter
Is
Default
Is
Instance_
1
Is
Instance_
2
Is
Kind_
1
Is
Kind_
2
Name
Read
Read
Node
Set
Ambient
Intensity
Set
Diffuse
Color
Set
Emissive
Color
Set
Shininess
Set
Specular
Color
Set
Transparency
Shininess
Specular
Color
This
Transparency
Write
Write
Closing
delete
Global
Indent
OK_
1
OK_
2
Read
Boolean
Read
Integer
Read
Multi
String
Read
String
get_
type_
descriptor
get_
type_
name
Generated using
TypeDoc