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OpenCascade.js - v2.0.0-beta.533428a
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OpenCascade.js - v2.0.0-beta.533428a
AIS_CameraFrustum
Class AIS_CameraFrustum
Hierarchy
AIS_InteractiveObject
AIS_CameraFrustum
Index
Constructors
constructor
Methods
Accept
Display
Mode
Accept
Shape
Decomposition
Add
Child
Add
Child
With
Current
Transformation
Add
Clip
Plane
Add
Selection
Attributes
Bnd
Box
Of
Selected
Bounding
Box
Children
Clear
Dynamic
Highlight
Clear
Owner
Clear
Selected
Clear
Selections
Clip
Planes
Color
Combined
Parent
Transformation
Compute
Selection
Current
Facing
Model
Decrement
Ref
Counter
Default
Display
Mode
Delete
Display
Mode
Display
Status
Dump
Json
Dynamic
Hilight
Attributes
Dynamic
Type
Erase
Presentations
Get
Assembly
Owner
Get
Context
Get
Hilight
Presentation
Get
Owner
Get
Ref
Count
Get
Select
Presentation
Global
Sel
Owner
Global
Selection
Mode
Has
Color
Has
Display
Mode
Has
Hilight
Mode
Has
Interactive
Context
Has
Material
Has
Own
Presentations
Has
Owner
Has
Polygon
Offsets
Has
Presentation
Has
Selection
Has
Transformation
Has
Width
Hilight
Attributes
Hilight
Mode
Hilight
Owner
With
Color
Hilight
Selected
Increment
Ref
Counter
Interactive
Context
Inversed
Transformation
Is
Auto
Hilight
Is
Infinite
Is
Instance_
1
Is
Instance_
2
Is
Kind_
1
Is
Kind_
2
Is
Mutable
Is
Transparent
Local
Transformation
Local
Transformation
Geom
Material
Parent
Polygon
Offsets
Presentation
Presentations
Process
Dragging
Recompute
Primitives_
1
Recompute
Primitives_
2
Redisplay
Remove
Child
Remove
Child
With
Restore
Transformation
Remove
Clip
Plane
Reset
Transformation
Selection
Selections
Set
Aspect
Set
Assembly
Owner
Set
Attributes
Set
Auto
Hilight
Set
Camera
Frustum
Set
Clip
Planes
Set
Color
Set
Context
Set
Current
Facing
Model
Set
Display
Mode
Set
Dynamic
Hilight
Attributes
Set
Hilight
Attributes
Set
Hilight
Mode
Set
Infinite
State
Set
Iso
On
Triangulation
Set
Local
Transformation_
1
Set
Local
Transformation_
2
Set
Material
Set
Mutable
Set
Owner
Set
Polygon
Offsets
Set
Propagate
Visual
State
Set
To
Update_
1
Set
To
Update_
2
Set
Transform
Persistence
Set
Transparency
Set
Type
Of
Presentation
Set
Width
SetZLayer
Signature
Synchronize
Aspects
This
To
Be
Updated_
1
To
Be
Updated_
2
To
Propagate
Visual
State
Transform
Persistence
Transformation
Transformation
Geom
Transparency
Type
Type
Of
Presentation3d
Unset
Attributes
Unset
Color
Unset
Display
Mode
Unset
Hilight
Attributes
Unset
Hilight
Mode
Unset
Material
Unset
Transparency
Unset
Width
Update
Selection
Update
Transformation
Update
Transformations
Width
ZLayer
delete
get_
type_
descriptor
get_
type_
name
Constructors
constructor
new AIS_
Camera
Frustum
(
)
:
AIS_CameraFrustum
Returns
AIS_CameraFrustum
Methods
Accept
Display
Mode
Accept
Display
Mode
(
theMode
:
Graphic3d_ZLayerId
)
:
boolean
Parameters
theMode:
Graphic3d_ZLayerId
Returns
boolean
Accept
Shape
Decomposition
Accept
Shape
Decomposition
(
)
:
boolean
Returns
boolean
Add
Child
Add
Child
(
theObject
:
Handle_PrsMgr_PresentableObject
)
:
void
Parameters
theObject:
Handle_PrsMgr_PresentableObject
Returns
void
Add
Child
With
Current
Transformation
Add
Child
With
Current
Transformation
(
theObject
:
Handle_PrsMgr_PresentableObject
)
:
void
Parameters
theObject:
Handle_PrsMgr_PresentableObject
Returns
void
Add
Clip
Plane
Add
Clip
Plane
(
thePlane
:
Handle_Graphic3d_ClipPlane
)
:
void
Parameters
thePlane:
Handle_Graphic3d_ClipPlane
Returns
void
Add
Selection
Add
Selection
(
aSelection
:
Handle_SelectMgr_Selection
, aMode
:
Graphic3d_ZLayerId
)
:
void
Parameters
aSelection:
Handle_SelectMgr_Selection
aMode:
Graphic3d_ZLayerId
Returns
void
Attributes
Attributes
(
)
:
Handle_Prs3d_Drawer
Returns
Handle_Prs3d_Drawer
Bnd
Box
Of
Selected
Bnd
Box
Of
Selected
(
theOwners
:
any
)
:
Bnd_Box
Parameters
theOwners:
any
Returns
Bnd_Box
Bounding
Box
Bounding
Box
(
theBndBox
:
Bnd_Box
)
:
void
Parameters
theBndBox:
Bnd_Box
Returns
void
Children
Children
(
)
:
PrsMgr_ListOfPresentableObjects
Returns
PrsMgr_ListOfPresentableObjects
Clear
Dynamic
Highlight
Clear
Dynamic
Highlight
(
theMgr
:
Handle_PrsMgr_PresentationManager
)
:
void
Parameters
theMgr:
Handle_PrsMgr_PresentationManager
Returns
void
Clear
Owner
Clear
Owner
(
)
:
void
Returns
void
Clear
Selected
Clear
Selected
(
)
:
void
Returns
void
Clear
Selections
Clear
Selections
(
update
:
boolean
)
:
void
Parameters
update:
boolean
Returns
void
Clip
Planes
Clip
Planes
(
)
:
Handle_Graphic3d_SequenceOfHClipPlane
Returns
Handle_Graphic3d_SequenceOfHClipPlane
Color
Color
(
theColor
:
Quantity_Color
)
:
void
Parameters
theColor:
Quantity_Color
Returns
void
Combined
Parent
Transformation
Combined
Parent
Transformation
(
)
:
Handle_TopLoc_Datum3D
Returns
Handle_TopLoc_Datum3D
Compute
Selection
Compute
Selection
(
theSelection
:
Handle_SelectMgr_Selection
, theMode
:
Graphic3d_ZLayerId
)
:
void
Parameters
theSelection:
Handle_SelectMgr_Selection
theMode:
Graphic3d_ZLayerId
Returns
void
Current
Facing
Model
Current
Facing
Model
(
)
:
Aspect_TypeOfFacingModel
Returns
Aspect_TypeOfFacingModel
Decrement
Ref
Counter
Decrement
Ref
Counter
(
)
:
Graphic3d_ZLayerId
Returns
Graphic3d_ZLayerId
Default
Display
Mode
Default
Display
Mode
(
)
:
Graphic3d_ZLayerId
Returns
Graphic3d_ZLayerId
Delete
Delete
(
)
:
void
Returns
void
Display
Mode
Display
Mode
(
)
:
Graphic3d_ZLayerId
Returns
Graphic3d_ZLayerId
Display
Status
Display
Status
(
)
:
AIS_DisplayStatus
Returns
AIS_DisplayStatus
Dump
Json
Dump
Json
(
theOStream
:
Standard_OStream
, theDepth
:
Graphic3d_ZLayerId
)
:
void
Parameters
theOStream:
Standard_OStream
theDepth:
Graphic3d_ZLayerId
Returns
void
Dynamic
Hilight
Attributes
Dynamic
Hilight
Attributes
(
)
:
Handle_Prs3d_Drawer
Returns
Handle_Prs3d_Drawer
Dynamic
Type
Dynamic
Type
(
)
:
Handle_Standard_Type
Returns
Handle_Standard_Type
Erase
Presentations
Erase
Presentations
(
theToRemove
:
boolean
)
:
void
Parameters
theToRemove:
boolean
Returns
void
Get
Assembly
Owner
Get
Assembly
Owner
(
)
:
Handle_SelectMgr_EntityOwner
Returns
Handle_SelectMgr_EntityOwner
Get
Context
Get
Context
(
)
:
Handle_AIS_InteractiveContext
Returns
Handle_AIS_InteractiveContext
Get
Hilight
Presentation
Get
Hilight
Presentation
(
thePrsMgr
:
Handle_PrsMgr_PresentationManager
)
:
any
Parameters
thePrsMgr:
Handle_PrsMgr_PresentationManager
Returns
any
Get
Owner
Get
Owner
(
)
:
Handle_Standard_Transient
Returns
Handle_Standard_Transient
Get
Ref
Count
Get
Ref
Count
(
)
:
Graphic3d_ZLayerId
Returns
Graphic3d_ZLayerId
Get
Select
Presentation
Get
Select
Presentation
(
thePrsMgr
:
Handle_PrsMgr_PresentationManager
)
:
any
Parameters
thePrsMgr:
Handle_PrsMgr_PresentationManager
Returns
any
Global
Sel
Owner
Global
Sel
Owner
(
)
:
Handle_SelectMgr_EntityOwner
Returns
Handle_SelectMgr_EntityOwner
Global
Selection
Mode
Global
Selection
Mode
(
)
:
Graphic3d_ZLayerId
Returns
Graphic3d_ZLayerId
Has
Color
Has
Color
(
)
:
boolean
Returns
boolean
Has
Display
Mode
Has
Display
Mode
(
)
:
boolean
Returns
boolean
Has
Hilight
Mode
Has
Hilight
Mode
(
)
:
boolean
Returns
boolean
Has
Interactive
Context
Has
Interactive
Context
(
)
:
boolean
Returns
boolean
Has
Material
Has
Material
(
)
:
boolean
Returns
boolean
Has
Own
Presentations
Has
Own
Presentations
(
)
:
boolean
Returns
boolean
Has
Owner
Has
Owner
(
)
:
boolean
Returns
boolean
Has
Polygon
Offsets
Has
Polygon
Offsets
(
)
:
boolean
Returns
boolean
Has
Presentation
Has
Presentation
(
)
:
boolean
Returns
boolean
Has
Selection
Has
Selection
(
theMode
:
Graphic3d_ZLayerId
)
:
boolean
Parameters
theMode:
Graphic3d_ZLayerId
Returns
boolean
Has
Transformation
Has
Transformation
(
)
:
boolean
Returns
boolean
Has
Width
Has
Width
(
)
:
boolean
Returns
boolean
Hilight
Attributes
Hilight
Attributes
(
)
:
Handle_Prs3d_Drawer
Returns
Handle_Prs3d_Drawer
Hilight
Mode
Hilight
Mode
(
)
:
Graphic3d_ZLayerId
Returns
Graphic3d_ZLayerId
Hilight
Owner
With
Color
Hilight
Owner
With
Color
(
thePM
:
Handle_PrsMgr_PresentationManager
, theStyle
:
Handle_Prs3d_Drawer
, theOwner
:
Handle_SelectMgr_EntityOwner
)
:
void
Parameters
thePM:
Handle_PrsMgr_PresentationManager
theStyle:
Handle_Prs3d_Drawer
theOwner:
Handle_SelectMgr_EntityOwner
Returns
void
Hilight
Selected
Hilight
Selected
(
thePrsMgr
:
Handle_PrsMgr_PresentationManager
, theSeq
:
SelectMgr_SequenceOfOwner
)
:
void
Parameters
thePrsMgr:
Handle_PrsMgr_PresentationManager
theSeq:
SelectMgr_SequenceOfOwner
Returns
void
Increment
Ref
Counter
Increment
Ref
Counter
(
)
:
void
Returns
void
Interactive
Context
Interactive
Context
(
)
:
AIS_InteractiveContext
Returns
AIS_InteractiveContext
Inversed
Transformation
Inversed
Transformation
(
)
:
gp_GTrsf
Returns
gp_GTrsf
Is
Auto
Hilight
Is
Auto
Hilight
(
)
:
boolean
Returns
boolean
Is
Infinite
Is
Infinite
(
)
:
boolean
Returns
boolean
Is
Instance_
1
Is
Instance_
1
(
theType
:
Handle_Standard_Type
)
:
boolean
Parameters
theType:
Handle_Standard_Type
Returns
boolean
Is
Instance_
2
Is
Instance_
2
(
theTypeName
:
string
)
:
boolean
Parameters
theTypeName:
string
Returns
boolean
Is
Kind_
1
Is
Kind_
1
(
theType
:
Handle_Standard_Type
)
:
boolean
Parameters
theType:
Handle_Standard_Type
Returns
boolean
Is
Kind_
2
Is
Kind_
2
(
theTypeName
:
string
)
:
boolean
Parameters
theTypeName:
string
Returns
boolean
Is
Mutable
Is
Mutable
(
)
:
boolean
Returns
boolean
Is
Transparent
Is
Transparent
(
)
:
boolean
Returns
boolean
Local
Transformation
Local
Transformation
(
)
:
gp_Trsf
Returns
gp_Trsf
Local
Transformation
Geom
Local
Transformation
Geom
(
)
:
Handle_TopLoc_Datum3D
Returns
Handle_TopLoc_Datum3D
Material
Material
(
)
:
Graphic3d_NameOfMaterial
Returns
Graphic3d_NameOfMaterial
Parent
Parent
(
)
:
PrsMgr_PresentableObject
Returns
PrsMgr_PresentableObject
Polygon
Offsets
Polygon
Offsets
(
aMode
:
Graphic3d_ZLayerId
, aFactor
:
number
, aUnits
:
number
)
:
void
Parameters
aMode:
Graphic3d_ZLayerId
aFactor:
number
aUnits:
number
Returns
void
Presentation
Presentation
(
)
:
any
Returns
any
Presentations
Presentations
(
)
:
PrsMgr_Presentations
Returns
PrsMgr_Presentations
Process
Dragging
Process
Dragging
(
theCtx
:
Handle_AIS_InteractiveContext
, theView
:
Handle_V3d_View
, theOwner
:
Handle_SelectMgr_EntityOwner
, theDragFrom
:
OpenGl_Vec2i
, theDragTo
:
OpenGl_Vec2i
, theAction
:
AIS_DragAction
)
:
boolean
Parameters
theCtx:
Handle_AIS_InteractiveContext
theView:
Handle_V3d_View
theOwner:
Handle_SelectMgr_EntityOwner
theDragFrom:
OpenGl_Vec2i
theDragTo:
OpenGl_Vec2i
theAction:
AIS_DragAction
Returns
boolean
Recompute
Primitives_
1
Recompute
Primitives_
1
(
)
:
void
Returns
void
Recompute
Primitives_
2
Recompute
Primitives_
2
(
theMode
:
Graphic3d_ZLayerId
)
:
void
Parameters
theMode:
Graphic3d_ZLayerId
Returns
void
Redisplay
Redisplay
(
AllModes
:
boolean
)
:
void
Parameters
AllModes:
boolean
Returns
void
Remove
Child
Remove
Child
(
theObject
:
Handle_PrsMgr_PresentableObject
)
:
void
Parameters
theObject:
Handle_PrsMgr_PresentableObject
Returns
void
Remove
Child
With
Restore
Transformation
Remove
Child
With
Restore
Transformation
(
theObject
:
Handle_PrsMgr_PresentableObject
)
:
void
Parameters
theObject:
Handle_PrsMgr_PresentableObject
Returns
void
Remove
Clip
Plane
Remove
Clip
Plane
(
thePlane
:
Handle_Graphic3d_ClipPlane
)
:
void
Parameters
thePlane:
Handle_Graphic3d_ClipPlane
Returns
void
Reset
Transformation
Reset
Transformation
(
)
:
void
Returns
void
Selection
Selection
(
theMode
:
Graphic3d_ZLayerId
)
:
Handle_SelectMgr_Selection
Parameters
theMode:
Graphic3d_ZLayerId
Returns
Handle_SelectMgr_Selection
Selections
Selections
(
)
:
SelectMgr_SequenceOfSelection
Returns
SelectMgr_SequenceOfSelection
Set
Aspect
Set
Aspect
(
anAspect
:
Handle_Prs3d_BasicAspect
)
:
void
Parameters
anAspect:
Handle_Prs3d_BasicAspect
Returns
void
Set
Assembly
Owner
Set
Assembly
Owner
(
theOwner
:
Handle_SelectMgr_EntityOwner
, theMode
:
Graphic3d_ZLayerId
)
:
void
Parameters
theOwner:
Handle_SelectMgr_EntityOwner
theMode:
Graphic3d_ZLayerId
Returns
void
Set
Attributes
Set
Attributes
(
theDrawer
:
Handle_Prs3d_Drawer
)
:
void
Parameters
theDrawer:
Handle_Prs3d_Drawer
Returns
void
Set
Auto
Hilight
Set
Auto
Hilight
(
theAutoHilight
:
boolean
)
:
void
Parameters
theAutoHilight:
boolean
Returns
void
Set
Camera
Frustum
Set
Camera
Frustum
(
theCamera
:
Handle_Graphic3d_Camera
)
:
void
Parameters
theCamera:
Handle_Graphic3d_Camera
Returns
void
Set
Clip
Planes
Set
Clip
Planes
(
thePlanes
:
Handle_Graphic3d_SequenceOfHClipPlane
)
:
void
Parameters
thePlanes:
Handle_Graphic3d_SequenceOfHClipPlane
Returns
void
Set
Color
Set
Color
(
theColor
:
Quantity_Color
)
:
void
Parameters
theColor:
Quantity_Color
Returns
void
Set
Context
Set
Context
(
aCtx
:
Handle_AIS_InteractiveContext
)
:
void
Parameters
aCtx:
Handle_AIS_InteractiveContext
Returns
void
Set
Current
Facing
Model
Set
Current
Facing
Model
(
theModel
:
Aspect_TypeOfFacingModel
)
:
void
Parameters
theModel:
Aspect_TypeOfFacingModel
Returns
void
Set
Display
Mode
Set
Display
Mode
(
theMode
:
Graphic3d_ZLayerId
)
:
void
Parameters
theMode:
Graphic3d_ZLayerId
Returns
void
Set
Dynamic
Hilight
Attributes
Set
Dynamic
Hilight
Attributes
(
theDrawer
:
Handle_Prs3d_Drawer
)
:
void
Parameters
theDrawer:
Handle_Prs3d_Drawer
Returns
void
Set
Hilight
Attributes
Set
Hilight
Attributes
(
theDrawer
:
Handle_Prs3d_Drawer
)
:
void
Parameters
theDrawer:
Handle_Prs3d_Drawer
Returns
void
Set
Hilight
Mode
Set
Hilight
Mode
(
theMode
:
Graphic3d_ZLayerId
)
:
void
Parameters
theMode:
Graphic3d_ZLayerId
Returns
void
Set
Infinite
State
Set
Infinite
State
(
theFlag
:
boolean
)
:
void
Parameters
theFlag:
boolean
Returns
void
Set
Iso
On
Triangulation
Set
Iso
On
Triangulation
(
theIsEnabled
:
boolean
)
:
void
Parameters
theIsEnabled:
boolean
Returns
void
Set
Local
Transformation_
1
Set
Local
Transformation_
1
(
theTrsf
:
gp_Trsf
)
:
void
Parameters
theTrsf:
gp_Trsf
Returns
void
Set
Local
Transformation_
2
Set
Local
Transformation_
2
(
theTrsf
:
Handle_TopLoc_Datum3D
)
:
void
Parameters
theTrsf:
Handle_TopLoc_Datum3D
Returns
void
Set
Material
Set
Material
(
aName
:
Graphic3d_MaterialAspect
)
:
void
Parameters
aName:
Graphic3d_MaterialAspect
Returns
void
Set
Mutable
Set
Mutable
(
theIsMutable
:
boolean
)
:
void
Parameters
theIsMutable:
boolean
Returns
void
Set
Owner
Set
Owner
(
theApplicativeEntity
:
Handle_Standard_Transient
)
:
void
Parameters
theApplicativeEntity:
Handle_Standard_Transient
Returns
void
Set
Polygon
Offsets
Set
Polygon
Offsets
(
aMode
:
Graphic3d_ZLayerId
, aFactor
:
number
, aUnits
:
number
)
:
void
Parameters
aMode:
Graphic3d_ZLayerId
aFactor:
number
aUnits:
number
Returns
void
Set
Propagate
Visual
State
Set
Propagate
Visual
State
(
theFlag
:
boolean
)
:
void
Parameters
theFlag:
boolean
Returns
void
Set
To
Update_
1
Set
To
Update_
1
(
theMode
:
Graphic3d_ZLayerId
)
:
void
Parameters
theMode:
Graphic3d_ZLayerId
Returns
void
Set
To
Update_
2
Set
To
Update_
2
(
)
:
void
Returns
void
Set
Transform
Persistence
Set
Transform
Persistence
(
theTrsfPers
:
Handle_Graphic3d_TransformPers
)
:
void
Parameters
theTrsfPers:
Handle_Graphic3d_TransformPers
Returns
void
Set
Transparency
Set
Transparency
(
aValue
:
number
)
:
void
Parameters
aValue:
number
Returns
void
Set
Type
Of
Presentation
Set
Type
Of
Presentation
(
theType
:
PrsMgr_TypeOfPresentation3d
)
:
void
Parameters
theType:
PrsMgr_TypeOfPresentation3d
Returns
void
Set
Width
Set
Width
(
theWidth
:
number
)
:
void
Parameters
theWidth:
number
Returns
void
SetZLayer
SetZLayer
(
theLayerId
:
Graphic3d_ZLayerId
)
:
void
Parameters
theLayerId:
Graphic3d_ZLayerId
Returns
void
Signature
Signature
(
)
:
Graphic3d_ZLayerId
Returns
Graphic3d_ZLayerId
Synchronize
Aspects
Synchronize
Aspects
(
)
:
void
Returns
void
This
This
(
)
:
Standard_Transient
Returns
Standard_Transient
To
Be
Updated_
1
To
Be
Updated_
1
(
theToIncludeHidden
:
boolean
)
:
boolean
Parameters
theToIncludeHidden:
boolean
Returns
boolean
To
Be
Updated_
2
To
Be
Updated_
2
(
ListOfMode
:
TColStd_ListOfInteger
)
:
void
Parameters
ListOfMode:
TColStd_ListOfInteger
Returns
void
To
Propagate
Visual
State
To
Propagate
Visual
State
(
)
:
boolean
Returns
boolean
Transform
Persistence
Transform
Persistence
(
)
:
Handle_Graphic3d_TransformPers
Returns
Handle_Graphic3d_TransformPers
Transformation
Transformation
(
)
:
gp_Trsf
Returns
gp_Trsf
Transformation
Geom
Transformation
Geom
(
)
:
Handle_TopLoc_Datum3D
Returns
Handle_TopLoc_Datum3D
Transparency
Transparency
(
)
:
number
Returns
number
Type
Type
(
)
:
AIS_KindOfInteractive
Returns
AIS_KindOfInteractive
Type
Of
Presentation3d
Type
Of
Presentation3d
(
)
:
PrsMgr_TypeOfPresentation3d
Returns
PrsMgr_TypeOfPresentation3d
Unset
Attributes
Unset
Attributes
(
)
:
void
Returns
void
Unset
Color
Unset
Color
(
)
:
void
Returns
void
Unset
Display
Mode
Unset
Display
Mode
(
)
:
void
Returns
void
Unset
Hilight
Attributes
Unset
Hilight
Attributes
(
)
:
void
Returns
void
Unset
Hilight
Mode
Unset
Hilight
Mode
(
)
:
void
Returns
void
Unset
Material
Unset
Material
(
)
:
void
Returns
void
Unset
Transparency
Unset
Transparency
(
)
:
void
Returns
void
Unset
Width
Unset
Width
(
)
:
void
Returns
void
Update
Selection
Update
Selection
(
theMode
:
Graphic3d_ZLayerId
)
:
void
Parameters
theMode:
Graphic3d_ZLayerId
Returns
void
Update
Transformation
Update
Transformation
(
)
:
void
Returns
void
Update
Transformations
Update
Transformations
(
aSelection
:
Handle_SelectMgr_Selection
)
:
void
Parameters
aSelection:
Handle_SelectMgr_Selection
Returns
void
Width
Width
(
)
:
number
Returns
number
ZLayer
ZLayer
(
)
:
Graphic3d_ZLayerId
Returns
Graphic3d_ZLayerId
delete
delete
(
)
:
void
Returns
void
Static
get_
type_
descriptor
get_
type_
descriptor
(
)
:
Handle_Standard_Type
Returns
Handle_Standard_Type
Static
get_
type_
name
get_
type_
name
(
)
:
number
Returns
number
Exports
AIS_
Camera
Frustum
constructor
Accept
Display
Mode
Accept
Shape
Decomposition
Add
Child
Add
Child
With
Current
Transformation
Add
Clip
Plane
Add
Selection
Attributes
Bnd
Box
Of
Selected
Bounding
Box
Children
Clear
Dynamic
Highlight
Clear
Owner
Clear
Selected
Clear
Selections
Clip
Planes
Color
Combined
Parent
Transformation
Compute
Selection
Current
Facing
Model
Decrement
Ref
Counter
Default
Display
Mode
Delete
Display
Mode
Display
Status
Dump
Json
Dynamic
Hilight
Attributes
Dynamic
Type
Erase
Presentations
Get
Assembly
Owner
Get
Context
Get
Hilight
Presentation
Get
Owner
Get
Ref
Count
Get
Select
Presentation
Global
Sel
Owner
Global
Selection
Mode
Has
Color
Has
Display
Mode
Has
Hilight
Mode
Has
Interactive
Context
Has
Material
Has
Own
Presentations
Has
Owner
Has
Polygon
Offsets
Has
Presentation
Has
Selection
Has
Transformation
Has
Width
Hilight
Attributes
Hilight
Mode
Hilight
Owner
With
Color
Hilight
Selected
Increment
Ref
Counter
Interactive
Context
Inversed
Transformation
Is
Auto
Hilight
Is
Infinite
Is
Instance_
1
Is
Instance_
2
Is
Kind_
1
Is
Kind_
2
Is
Mutable
Is
Transparent
Local
Transformation
Local
Transformation
Geom
Material
Parent
Polygon
Offsets
Presentation
Presentations
Process
Dragging
Recompute
Primitives_
1
Recompute
Primitives_
2
Redisplay
Remove
Child
Remove
Child
With
Restore
Transformation
Remove
Clip
Plane
Reset
Transformation
Selection
Selections
Set
Aspect
Set
Assembly
Owner
Set
Attributes
Set
Auto
Hilight
Set
Camera
Frustum
Set
Clip
Planes
Set
Color
Set
Context
Set
Current
Facing
Model
Set
Display
Mode
Set
Dynamic
Hilight
Attributes
Set
Hilight
Attributes
Set
Hilight
Mode
Set
Infinite
State
Set
Iso
On
Triangulation
Set
Local
Transformation_
1
Set
Local
Transformation_
2
Set
Material
Set
Mutable
Set
Owner
Set
Polygon
Offsets
Set
Propagate
Visual
State
Set
To
Update_
1
Set
To
Update_
2
Set
Transform
Persistence
Set
Transparency
Set
Type
Of
Presentation
Set
Width
SetZLayer
Signature
Synchronize
Aspects
This
To
Be
Updated_
1
To
Be
Updated_
2
To
Propagate
Visual
State
Transform
Persistence
Transformation
Transformation
Geom
Transparency
Type
Type
Of
Presentation3d
Unset
Attributes
Unset
Color
Unset
Display
Mode
Unset
Hilight
Attributes
Unset
Hilight
Mode
Unset
Material
Unset
Transparency
Unset
Width
Update
Selection
Update
Transformation
Update
Transformations
Width
ZLayer
delete
get_
type_
descriptor
get_
type_
name
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