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Constructors

Methods

Constructors

Methods

  • AllowBackFace(): void
  • AlphaCutoff(): number
  • BackFace(): boolean
  • DecrementRefCounter(): Graphic3d_ZLayerId
  • Delete(): void
  • Distinguish(): boolean
  • DumpJson(theOStream: Standard_OStream, theDepth: Graphic3d_ZLayerId): void
  • EdgeWidth(): number
  • FaceCulling(): V3d_TypeOfBackfacingModel
  • GetRefCount(): Graphic3d_ZLayerId
  • GetTextureSize(theWidth: Graphic3d_ZLayerId, theHeight: Graphic3d_ZLayerId): void
  • IncrementRefCounter(): void
  • IsInstance_2(theTypeName: string): boolean
  • IsKind_2(theTypeName: string): boolean
  • IsMarkerSprite(): boolean
  • IsTextZoomable(): boolean
  • LinePattern(): uint16_t
  • LineStippleFactor(): uint16_t
  • LineWidth(): number
  • MarkerScale(): number
  • PolygonOffsets(theMode: Graphic3d_ZLayerId, theFactor: number, theUnits: number): void
  • Scale(): number
  • SetDistinguish(toDistinguish: boolean): void
  • SetDistinguishOff(): void
  • SetDistinguishOn(): void
  • SetDrawEdges(theToDraw: boolean): void
  • SetDrawSilhouette(theToDraw: boolean): void
  • SetEdgeOff(): void
  • SetEdgeOn(): void
  • SetEdgeWidth(theWidth: number): void
  • SetFaceCulling(theCulling: V3d_TypeOfBackfacingModel): void
  • SetLinePattern(thePattern: uint16_t): void
  • SetLineStippleFactor(theFactor: uint16_t): void
  • SetLineWidth(theWidth: number): void
  • SetMarkerScale(theScale: number): void
  • SetPolygonOffsets(theMode: Graphic3d_ZLayerId, theFactor: number, theUnits: number): void
  • SetScale_1(theScale: number): void
  • SetScale_2(theScale: number): void
  • SetShadingModel(theShadingModel: V3d_TypeOfShadingModel): void
  • SetSkipFirstEdge(theToSkipFirstEdge: boolean): void
  • SetSuppressBackFaces(theToSuppress: boolean): void
  • SetTextAngle(theAngle: number): void
  • SetTextZoomable(theFlag: boolean): void
  • SetTextureMapOff(): void
  • SetTextureMapOn_1(theToMap: boolean): void
  • SetTextureMapOn_2(): void
  • SetTextureSet(theTextures: any): void
  • ShadingModel(): V3d_TypeOfShadingModel
  • SuppressBackFace(): void
  • TextAngle(): number
  • TextureMapState(): boolean
  • TextureSet(): any
  • ToDrawEdges(): boolean
  • ToDrawSilhouette(): boolean
  • ToMapTexture(): boolean
  • ToSkipFirstEdge(): boolean
  • ToSuppressBackFaces(): boolean
  • delete(): void
  • get_type_name(): number

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