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Constructors

Methods

  • AllowBackFace(): void
  • Returns void

  • AlphaCutoff(): number
  • Returns number

  • BackFace(): boolean
  • Returns boolean

  • DecrementRefCounter(): Graphic3d_ZLayerId
  • Delete(): void
  • Distinguish(): boolean
  • Returns boolean

  • DumpJson(theOStream: Standard_OStream, theDepth: Graphic3d_ZLayerId): void
  • Parameters

    • theOStream: Standard_OStream
    • theDepth: Graphic3d_ZLayerId

    Returns void

  • EdgeWidth(): number
  • Returns number

  • FaceCulling(): V3d_TypeOfBackfacingModel
  • Returns V3d_TypeOfBackfacingModel

  • GetRefCount(): Graphic3d_ZLayerId
  • IncrementRefCounter(): void
  • IsInstance_2(theTypeName: string): boolean
  • IsKind_2(theTypeName: string): boolean
  • IsMarkerSprite(): boolean
  • Returns boolean

  • IsTextZoomable(): boolean
  • Returns boolean

  • LinePattern(): uint16_t
  • Returns uint16_t

  • LineStippleFactor(): uint16_t
  • Returns uint16_t

  • LineWidth(): number
  • Returns number

  • MarkerScale(): number
  • Returns number

  • PolygonOffsets(theMode: Graphic3d_ZLayerId, theFactor: number, theUnits: number): void
  • Parameters

    • theMode: Graphic3d_ZLayerId
    • theFactor: number
    • theUnits: number

    Returns void

  • SetDistinguish(toDistinguish: boolean): void
  • Parameters

    • toDistinguish: boolean

    Returns void

  • SetDistinguishOff(): void
  • Returns void

  • SetDistinguishOn(): void
  • Returns void

  • SetDrawEdges(theToDraw: boolean): void
  • Parameters

    • theToDraw: boolean

    Returns void

  • SetDrawSilhouette(theToDraw: boolean): void
  • Parameters

    • theToDraw: boolean

    Returns void

  • SetEdgeOff(): void
  • Returns void

  • SetEdgeOn(): void
  • Returns void

  • SetEdgeWidth(theWidth: number): void
  • Parameters

    • theWidth: number

    Returns void

  • SetFaceCulling(theCulling: V3d_TypeOfBackfacingModel): void
  • Parameters

    • theCulling: V3d_TypeOfBackfacingModel

    Returns void

  • SetLinePattern(thePattern: uint16_t): void
  • Parameters

    • thePattern: uint16_t

    Returns void

  • SetLineStippleFactor(theFactor: uint16_t): void
  • Parameters

    • theFactor: uint16_t

    Returns void

  • SetLineWidth(theWidth: number): void
  • Parameters

    • theWidth: number

    Returns void

  • SetMarkerScale(theScale: number): void
  • Parameters

    • theScale: number

    Returns void

  • SetPolygonOffsets(theMode: Graphic3d_ZLayerId, theFactor: number, theUnits: number): void
  • Parameters

    • theMode: Graphic3d_ZLayerId
    • theFactor: number
    • theUnits: number

    Returns void

  • SetShadingModel(theShadingModel: V3d_TypeOfShadingModel): void
  • Parameters

    • theShadingModel: V3d_TypeOfShadingModel

    Returns void

  • SetSkipFirstEdge(theToSkipFirstEdge: boolean): void
  • Parameters

    • theToSkipFirstEdge: boolean

    Returns void

  • SetSuppressBackFaces(theToSuppress: boolean): void
  • Parameters

    • theToSuppress: boolean

    Returns void

  • SetTextAngle(theAngle: number): void
  • Parameters

    • theAngle: number

    Returns void

  • SetTextZoomable(theFlag: boolean): void
  • Parameters

    • theFlag: boolean

    Returns void

  • SetTextureMapOff(): void
  • Returns void

  • SetTextureMapOn_1(theToMap: boolean): void
  • Parameters

    • theToMap: boolean

    Returns void

  • SetTextureMapOn_2(): void
  • Returns void

  • SetTextureSet(theTextures: any): void
  • Parameters

    • theTextures: any

    Returns void

  • ShadingModel(): V3d_TypeOfShadingModel
  • Returns V3d_TypeOfShadingModel

  • SuppressBackFace(): void
  • Returns void

  • TextAngle(): number
  • Returns number

  • TextureMapState(): boolean
  • Returns boolean

  • TextureSet(): any
  • Returns any

  • ToDrawEdges(): boolean
  • Returns boolean

  • ToDrawSilhouette(): boolean
  • Returns boolean

  • ToMapTexture(): boolean
  • Returns boolean

  • ToSkipFirstEdge(): boolean
  • Returns boolean

  • ToSuppressBackFaces(): boolean
  • Returns boolean

  • delete(): void
  • get_type_name(): number

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